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Technical University of Denmark:
B.Eng. Software Engineering

2016 – Present

The main building blocks of my bachelor's program in Software Engineering are programming principles, software design patterns and systems development. Some of the included courses are: Advanced Programming, Database Systems, Algorithms & Data Structures, Distributed Systems, Parallel Systems, Network Security, Functional Programming, Machine Learning & Data Mining, Big Data and more.


Celestial Outbreak

2016 - Present

Celestial Outbreak is a open source Breakout-like, planet inspired video game, implemented in core Java with little to no use of third party libraries. Includes fully customizable levels and game configuration. The main purpose of this project was to create a stand-alone game with simple controls together with a great user experience, using core Java only.
More: github.com/iyyel/celestialoutbreak


2017 - Present

Designed and created an Android application with the sole purpose of playing the hangman game. Implemented in Kotlin with use of third party libraries. The project was started in the course User Experience and Mobile Application Development and evolved further into a more in-depth side project. The main focus of the application is usability, user experience and mobile design.
More: github.com/iyyel/superhangman

Personal website

2018 - Present

iyyel.io is a personal website used as a blog and portfolio. Implemented in HTML/CSS/JS and statically generated by the Jekyll engine. The site scores a perfect performance score in almost all speed tests. The main idea behind the site was a simple and seamless user experience.
More: github.com/iyyel/iyyel.io

More of my projects can be found at github.com/iyyel.

Languages and Technologies

  • Java; Python; C; C++; SQL; HTML; CSS; JavaScript.
  • IntelliJ IDEA; Eclipse; Sublime Text; Microsoft Visual Studio; Vim; CLI.
  • Version Control (Git).
  • Linux; macOS; Windows.